GitHub - Philipp-Seifried/Unity-PostProV2-User-LUT-And-Z-Grading: Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"
GitHub - jean-moreno/EdgeDetect-PostProcessingUnity: Unity legacy Edge Detect image effect ported to Post Processing Stack v2
![Unity Post Processing - EVERY EFFECT - Unity post-processing stack - bloom, glow, grain, motion blur - YouTube Unity Post Processing - EVERY EFFECT - Unity post-processing stack - bloom, glow, grain, motion blur - YouTube](https://i.ytimg.com/vi/RlvvmiGtPQE/maxresdefault.jpg)
Unity Post Processing - EVERY EFFECT - Unity post-processing stack - bloom, glow, grain, motion blur - YouTube
![Unity Technologies - Post-Processing Stack (Image Effect replacement) now available and Open Source ! : r/Unity3D Unity Technologies - Post-Processing Stack (Image Effect replacement) now available and Open Source ! : r/Unity3D](https://external-preview.redd.it/-6U0m8ForFo2X3YVjMdOJI6cFU-n2qAKjZzFeNs9avw.jpg?width=640&crop=smart&auto=webp&s=dd3a900e370cfec09a9b5e3a43988c5d093e17a9)