![黒狐 on Twitter: "function setup() { createCanvas(640,640,WEBGL); fill(255,64,255,32);noStroke(); beginShape(TRIANGLE_FAN); vertex(0,0); for(let i=0;i<=400;i++){ t=TAU*i/400; x=160*cos(t*9)-80*sin(t*8); y=160*sin(t*9)-80*cos(t*8); vertex(x,y ... 黒狐 on Twitter: "function setup() { createCanvas(640,640,WEBGL); fill(255,64,255,32);noStroke(); beginShape(TRIANGLE_FAN); vertex(0,0); for(let i=0;i<=400;i++){ t=TAU*i/400; x=160*cos(t*9)-80*sin(t*8); y=160*sin(t*9)-80*cos(t*8); vertex(x,y ...](https://pbs.twimg.com/media/FqvdQDkaMAIfe3s.jpg)
黒狐 on Twitter: "function setup() { createCanvas(640,640,WEBGL); fill(255,64,255,32);noStroke(); beginShape(TRIANGLE_FAN); vertex(0,0); for(let i=0;i<=400;i++){ t=TAU*i/400; x=160*cos(t*9)-80*sin(t*8); y=160*sin(t*9)-80*cos(t*8); vertex(x,y ...
![I made a car in processing. I need help as to how to make it follow my mouse. Does anyone know how to do this? : r/processing I made a car in processing. I need help as to how to make it follow my mouse. Does anyone know how to do this? : r/processing](https://i.redd.it/rm7hmo3eq1l61.jpg)
I made a car in processing. I need help as to how to make it follow my mouse. Does anyone know how to do this? : r/processing
![はぅ君 on Twitter: "float x,y; size(720,720); noStroke(); background(0,0,64); fill(0,128,0); for(y=720;y>50;y-=10){ for(x=380-y/3;x<340+y/3;x+=5){ fill(random(1)<.1?255:0,noise(x,y)*192,0); square(x,y,10); } } #つぶやき Processing https://t.co ... はぅ君 on Twitter: "float x,y; size(720,720); noStroke(); background(0,0,64); fill(0,128,0); for(y=720;y>50;y-=10){ for(x=380-y/3;x<340+y/3;x+=5){ fill(random(1)<.1?255:0,noise(x,y)*192,0); square(x,y,10); } } #つぶやき Processing https://t.co ...](https://pbs.twimg.com/media/ELGyiTFUUAAU19J.png)
はぅ君 on Twitter: "float x,y; size(720,720); noStroke(); background(0,0,64); fill(0,128,0); for(y=720;y>50;y-=10){ for(x=380-y/3;x<340+y/3;x+=5){ fill(random(1)<.1?255:0,noise(x,y)*192,0); square(x,y,10); } } #つぶやき Processing https://t.co ...
noStroke() and noFill() also affect shape(obj), with unclear behavior · Issue #5366 · processing/processing · GitHub
![Ep.6 Processing art tutorial | Optical Illusion | ROTATE + SCALE + FOR (Creative coding art) - YouTube Ep.6 Processing art tutorial | Optical Illusion | ROTATE + SCALE + FOR (Creative coding art) - YouTube](https://i.ytimg.com/vi/zYgfVHKgfpY/maxresdefault.jpg)
Ep.6 Processing art tutorial | Optical Illusion | ROTATE + SCALE + FOR (Creative coding art) - YouTube
![noStroke() and noFill() also affect shape(obj), with unclear behavior · Issue #5366 · processing/processing · GitHub noStroke() and noFill() also affect shape(obj), with unclear behavior · Issue #5366 · processing/processing · GitHub](https://user-images.githubusercontent.com/35344098/34841027-2587de3c-f707-11e7-80f2-2329c0273b2c.png)
noStroke() and noFill() also affect shape(obj), with unclear behavior · Issue #5366 · processing/processing · GitHub
![はぅ君 on Twitter: "size(720,720); noStroke(); for(float i=0;i<465;i++){ fill(i%40<20?color(255,0,0):color(-1)); if(i<50){ circle(300,310-i,50); }else if(i<200){ circle(cos((i-50)/150*PI+PI)*60+360,sin((i-50)/150*PI+PI)*60+260,50); }else ... はぅ君 on Twitter: "size(720,720); noStroke(); for(float i=0;i<465;i++){ fill(i%40<20?color(255,0,0):color(-1)); if(i<50){ circle(300,310-i,50); }else if(i<200){ circle(cos((i-50)/150*PI+PI)*60+360,sin((i-50)/150*PI+PI)*60+260,50); }else ...](https://pbs.twimg.com/media/EL0j88WUYAAMw2y.png)